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Automaton story v0.0.17
Automaton story v0.0.17







automaton story v0.0.17

There isn't that much of it tho so it's not like to have walls of exposure to deal with.

automaton story v0.0.17

It's not bad or anything like that, but the dialogue failed to capture genuine or interesting opinions and emotions among the few differents dialogues options. The story is very simple and so is the dialogue.

automaton story v0.0.17

Also, it's nice to have a furry game that isn't just gay stuff. It's original with great art in a slight steampunk aspect. But there's just not enough here to entice me to support a 30 minute game. I will say that I understand having actual artwork makes things take longer or if you have an artist, cost more. My advice for Dev: Make your monthly update, rake in the cash, go on hiatus for a few months, and actually make some content. It's a furry game that's not gay." Only to be met with a game that has the Skyrim syndrome of an open world with nothing to really do. You meet a bunch of lusty characters, the art style changes if not per character then per scene. Yeah, the FINISHED CGs are good looking, and the premise is better than some of the drivel I've seen on this site, but there's almost nothing here.

AUTOMATON STORY V0.0.17 UPDATE

I can almost tell during the game when each update was started and ended. So much furry art seems to be in "the potential of the piece" and not worried about the fact that you got delivered sketchy drawings on a bar napkin. There's not much more than one linear route, and even early game content has WIP drawings. Most of the stuff that's actually in this game is unfinished.









Automaton story v0.0.17